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Codenames Pictures

  • 1999


Two rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings. Operatives must be clever. A decoding mistake could lead to an unpleasant encounter with an enemy agent – or worse, with the assassin!

Both teams race to contact all their agents, but only one team can win.

Ages 10 to Adult
2-8 Players
5 Minutes to Learn, 20 Minutes to Play

 

 


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